AI Insights · Timothy · April 2025
Vikings Games on iOS: Q1 2025 Performance in Europe
Explore the performance of top Vikings games on iOS in Europe during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, Viking Rise from IGG SINGAPORE PTE. LTD. saw a fluctuating trend in weekly revenue, peaking at approximately $162.9K at the start of January and maintaining a steady performance with a slight decline towards the end of March. Weekly downloads started strong at around 40K but gradually decreased to about 13.5K by the end of the quarter. Meanwhile, weekly active users experienced a consistent decline from 105.9K to 83.9K.
Landnama - Viking Strategy RPG by Sonderland Games UG haftungsbeschrankt showed a varied revenue pattern, with an initial revenue of $766 and a dip mid-quarter, ending at $266. Downloads experienced a peak mid-quarter at 10.7K, before settling at 2.6K.
Vinland Tales: Viking Survival from Colossi Games Ltd displayed a stable revenue trend, starting at $972 and slightly fluctuating to end at $723. Downloads followed a similar stable pattern, starting at 2.2K and ending at 1.2K.
Pixel Tribe by Kvannli AS saw a gradual increase in revenue from $30 to $217 over the quarter. Downloads remained consistent, hovering around 300 per week.
Vikings: War of Clans PvP by Plarium LLC experienced a notable decline in downloads, starting at 1.1K and dropping to just 37 by the end of March. Revenue varied, peaking at $71.2K initially and ending at $32.2K. Active users followed a declining trend from 4.6K to 1.6K.
These insights are based on data from Sensor Tower, providing an overview of the performance of Vikings-themed games on the iOS platform in Europe during Q1 2025. For more detailed insights, visit Sensor Tower's website.